Library of textures to generate ultra-realistic shadows in your scenes. Thanks to the asset manager it's easy to import your gobos into Blender in 1 click. Discover a complete collection of HD ready textures for Blender. 14 categories are included. In total you will find 149 textures!
fixed gobos as well as animated gobos are available in different categories, also discover the new animated colored gobos in this new V2 version. Your animations will be incredibly realistic with these video textures.
QBlocker is an interactive object creation tool for Blender 2.8, 2.9, 3.0 and 4.0.
Version: 0.1.52 For Blender 3.0
Version: 0.1.53 Same features but compatible only with Blender 4.0
Features:
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Create Cube, Plane, Cylinder, Circle and Sphere and more Objects interactively
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Start your object base with different methods
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Change Origin from object center to base on the fly
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Change cylinder and sphere segment count freely
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Use working plane to define your custom grid
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Use the addon own snapping tool on grid, vertices or edge midpoints
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Use polygon aligned snap grid points for precise placing
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Axis and Oriented alignment options
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Left and Right mouse button support
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Turn into QObject tool
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Parametric objects
Blender add-on that adds new box, circle and lasso selection tools that can automatically toggle x-ray shading, perform selection through with or without x-ray shading, select objects either inside or overlapping a selection area, change selection settings by changing drag direction of selection.
My Geometry Node Assets are a collection of modifiers/custom nodes for Blender that you can import as an asset library.
It is my opinion that it is easy for a GeoNode setup to try and do too much. My approach to making modifiers is to think of them as tools in a tool box, and while working on you scene you will often use several tools in combination rather than one 'super-tool.' Many of my modifiers are simple enough to allow for many generic combinations, while others are individual pieces of a modular set and were specifically built to be used in a stack.
keKit is a General Tool-Kit Blender Add-on
• The Add-On provides extensive options for customizing & optimizing workflows.
• An all-in-one collection of Scripts, Tools, Macros and Pie-Menus, etc.
• Modular - The kit is composed of separate modules that can be enabled or disabled.
• At your discretion - No preset shortcuts.
A set of tools to quickly perform ProBoolean operations on current selected object with preset profile such as Union, Intersect, Hollow, Trim, Subtract, Split and Knife.
It works very similar to SketchUp’s Solid Tools, where you can create complex boolean blocks in just a few clicks.
GoB is an add-on that provides GoZ-alike tools for a simple interchange between ZBrush and Blender. It is a fork of the original GoB script, adding two icons, Import and Export, to the top info panel for easy access. By clicking on the Export icon, users can export selected mesh objects into ZBrush. The Import icon enables the autoloading mode, allowing the latest objects to be imported from GoZ seamlessly, enhancing the workflow for 3D artists working with both software.
With the BlenderGIS Addon we can easily import (satellite) maps, displacement maps and geometry like buildings.
Quickly and easily enable or disable Blender addons, and automatically backup or restore their preferences.
Radiant is a Addon that helps manage your lights in your scene through the side panel. There are also a few other feature provided for lighting needs in Radiant
With the BlenderGIS Addon we can easily import (satellite) maps, displacement maps and geometry like buildings.